Tuesday, April 26, 2016

Week 12 - Presentation + Zbrush Sculpting

I'm done with low poly modeling now! I've uploaded my project to Sketchfab, Polycount, and ArtStation. Here are the links:

Sketchfab: https://skfb.ly/NC9J



Polycount: http://polycount.com/discussion/167939/sketchbook-kristen-malone

ArtStation: https://www.artstation.com/artist/kristenmalone

I got some feedback on Polycount and from my peers regarding my Flower Knight! I received some pleasant critique on things such as my color choices (which I completely agree with, it's not my strongest area) and design choices (wanted me to stick with a flower style rather than using a variety of flowers), but overall most of the comments towards it have been positive so I'm happy ^^

I presented my project to CAGD 398 (Game Asset) on Wednesday. It went pretty well and I got a couple questions, which was cool! I saw a couple of people opening up 3D Coat when I was discussing it so I hope I was able to encourage the students in the class to give it a try. A lot of them are in classes like 330 right now so I think it's a good opportunity for them to learn about these programs early on (I wish I had!).

And now I've moved on to Zbrush! This week was mostly spent watching Zbrush tutorials by Michael Pavlovich. I'm trying to get accustomed to the interface, making shortcut lists and experimenting with the tools.

Zbrush intro playlist: https://www.youtube.com/playlist?list=PLkzopwqcFevYqrk_0MKIaUwrWYILzYsp6

A silly thing I made in Zbrush trying to get accustomed to the tools.
Kamonohashikamo!
















Zbrush shortcut list 




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