Thursday, March 24, 2016

Week 7 - Low Poly Modeling Update #6

Happy to say I've made good progress on my knight this week. The knight herself has completed textures (yay!), all that's left is to finish up her spear and shield.

I discovered the menu within 3D Coat to move paint layers back and forth between 3D Coat and Photoshop. After initially going about it the wrong way (and losing a lot of work to 3D Coat crashing, fun!), I found the best method to do this. In 3D Coat, you'll want to go to Edit > Sync Layers with Ext. Editor, which defaults to Photoshop. After you do some work and save the .psd the layers will automatically transfer to 3D Coat, which is super neat! I did this one paint layer at a time due to some weird errors I had (layers exported rotated despite me rotating back to the original orientation prior to saving, mesh saving with 90% of the mesh being transparent, etc). Unfortunately, there is not a crazy amount of documentation for 3D Coat so the best thing to do is save often and in lots of increments. Every now and then I ran into a strange bug that had me stumped, but reloading the file usually fixed it. 3D Coat also (sometimes) allows the user to save their work before crashing so that's kinda cool. Downside, when I re-opened the file the next day. all the paint layers became majorly distorted so I had to go back to a previous save anyway. Ergh (╯°□°)╯︵ ┻━┻ 

All that aside, textures almost done whoo!

You might also notice she is no longer cross-eyed! I fixed the UVs within Maya and re-imported the mesh into 3D Coat. I also altered her base mesh a little, most notably I resized her pauldrons. I'm in Rigging this semester and got the OK to use my knight for my biped rig assignment! I'm stoked about this because I want to finish her ASAP and this allows me to kill two birds with one stone. I had to add some extra edge loops around her neck / wrists / armpits / ankles because she's low poly and there were concerns about bending, but it didn't bring up my poly count by that much (3204 as of now) so I'm alright with that.




























More next week! Adios!

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